Thrust Control
Devlog
- May 08, 2026 by AntonioHR-DEV#unity-6, #csharp, #urp, #2D, #space, #physics, #cinemachine, #side-view, #portfolio, #antoniohr-dev, #indiedev🚀Thrust Control is now live — and I wanted to write about what went into building it. This is my first completed and published game. It's a physics-based lunar lander built in Unity 6 with URP 2D... Continue reading
